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Inspiration folder. Viewing this blog is not recommended if you are highly photosensitive.
Posted on 1st Oct at 3:36 AM, with 68 notes
admiralpotato:

Rainbow Globe - 2 - Spiral
Higher quality version here: http://imgur.com/gallery/Qj2G8a6
Remember those words I said about inspiration? I saw something spiral the other yesterday, and it was like “Hey, you know you want me” and I was like “Oh yeah baby I do” and then it got into my head. I particularly love the way that you get more interesting shapes in the color combinations in this design through the twist. I am very pleased with this variation. :)
This design is one in a series named “Rainbow Globe”.

admiralpotato:

Rainbow Globe - 2 - Spiral

Higher quality version here: http://imgur.com/gallery/Qj2G8a6

Remember those words I said about inspiration? I saw something spiral the other yesterday, and it was like “Hey, you know you want me” and I was like “Oh yeah baby I do” and then it got into my head. I particularly love the way that you get more interesting shapes in the color combinations in this design through the twist. I am very pleased with this variation. :)

This design is one in a series named “Rainbow Globe”.

Tagged: #photo,
Posted on 30th Sep at 10:25 AM, with 262 notes
admiralpotato:

Infinite Staircase
Higher Quality Version here: http://imgur.com/gallery/xB57sPB
More like “Infinite Render Time”, this design took about 12 design iterations, each costing 36 hours of render time. I had originally intended for this to be one of the designs in my art exhibition at UMOCA, but sadly, the final problem free render completed just hours after the exhibition started.
Inspired almost completely by "LIGHTS" by Michal Dzierza, this is probably one of the designs that I’ve felt the most attached to as I worked on it. Sadly, through that attachment, I made myself feel terrible through my disappointment over how it came out less than perfect for so many iterations in a row. Creating art is really important, but it’s more important for us to remember that we don’t deserve to torture ourselves when a good outcome takes time, or when a good outcome for a certain design or idea doesn’t come at all.
The craziest thing about this design is, the instant I let go of my attachment to this piece, I was able to bang out a brand new design in just one hour, named “11th Hour Hawtness”. That piece was my 12th and final design for the show, and my personal favorite design in the show. Moral of the story here kids - Don’t let your attachment to anything become something which wounds you. If it does, let go of that thing, that person, that idea, whatever it is - and let yourself use that time and energy to do something new with yourself. The very next thing which comes along may be the most amazing experience you have in a great while - but you’ll never have the chance to live that if you don’t free up the time for it.
For any of you wondering how the opening night of the show went - it was awesome. I think that more of the museum’s patrons were there for the interpretive dance performance going on in the later part of that evening, but it was super exciting to see so many people directly interacting with my art by scanning the QR codes for each design and checking out the art that had inspired me while I was creating those 12 pieces. I played PROTODOME’s first 4 albums in the background in the lobby. I’m excited to see what kind of reviews the local art blogs and critics will post about the exhibit.
For any of you living in, or visiting the Salt Lake City area between now and October 16th, 2014 - please stop by UMOCA and take a look at my work there, I’m really proud of it, and I’d love to know what you think! :D
http://www.utahmoca.org/portfolio/gif-shop/

admiralpotato:

Infinite Staircase

Higher Quality Version here: http://imgur.com/gallery/xB57sPB

More like “Infinite Render Time”, this design took about 12 design iterations, each costing 36 hours of render time. I had originally intended for this to be one of the designs in my art exhibition at UMOCA, but sadly, the final problem free render completed just hours after the exhibition started.

Inspired almost completely by "LIGHTS" by Michal Dzierza, this is probably one of the designs that I’ve felt the most attached to as I worked on it. Sadly, through that attachment, I made myself feel terrible through my disappointment over how it came out less than perfect for so many iterations in a row. Creating art is really important, but it’s more important for us to remember that we don’t deserve to torture ourselves when a good outcome takes time, or when a good outcome for a certain design or idea doesn’t come at all.

The craziest thing about this design is, the instant I let go of my attachment to this piece, I was able to bang out a brand new design in just one hour, named “11th Hour Hawtness”. That piece was my 12th and final design for the show, and my personal favorite design in the show. Moral of the story here kids - Don’t let your attachment to anything become something which wounds you. If it does, let go of that thing, that person, that idea, whatever it is - and let yourself use that time and energy to do something new with yourself. The very next thing which comes along may be the most amazing experience you have in a great while - but you’ll never have the chance to live that if you don’t free up the time for it.

For any of you wondering how the opening night of the show went - it was awesome. I think that more of the museum’s patrons were there for the interpretive dance performance going on in the later part of that evening, but it was super exciting to see so many people directly interacting with my art by scanning the QR codes for each design and checking out the art that had inspired me while I was creating those 12 pieces. I played PROTODOME’s first 4 albums in the background in the lobby. I’m excited to see what kind of reviews the local art blogs and critics will post about the exhibit.

For any of you living in, or visiting the Salt Lake City area between now and October 16th, 2014 - please stop by UMOCA and take a look at my work there, I’m really proud of it, and I’d love to know what you think! :D

http://www.utahmoca.org/portfolio/gif-shop/

Posted on 29th Sep at 2:06 AM, with 17,329 notes
josiahfiles:

trying to present simple concepts that work best with a casual/unplanned atmosphere in a polished illustration
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josiahfiles:

trying to present simple concepts that work best with a casual/unplanned atmosphere in a polished illustration

Tagged: #photo, #insp, #queued,
Posted on 27th Sep at 1:06 PM, with 1,440 notes
sashakatz:

ディスコ
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sashakatz:

ディスコ

Tagged: #photo,
Posted on 27th Sep at 11:17 AM, with 283 notes
autosafari:

Nam June PaikElectronic Superhighway; Continental (JS., 1995. Forty-seven-channel and closed-circuit video installation with 313 monitors, neon, and steel structure; color, sound; approximately 15 x 32 x 4 feet (4.5 x 9.75 x 1.2 m). Collection of the artist and Holly Solomon Gallery, New York.
View high resolution

autosafari:

Nam June Paik
Electronic Superhighway; Continental (JS., 1995. Forty-seven-channel and closed-circuit video installation with 313 monitors, neon, and steel structure; color, sound; approximately 15 x 32 x 4 feet (4.5 x 9.75 x 1.2 m). Collection of the artist and Holly Solomon Gallery, New York.

Tagged: #photo,
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